The reason why some missions force players to control Lucia's perspective is to create a more immersive experience. It's like when you're reading a book, and the author suddenly switches to a different character's point of view - it adds depth to the story and makes you feel like you're part of it. In GTA 6, playing as Lucia makes you feel like you're really there, in the game world, making choices and taking actions that affect the story.
Think of it like when you're playing a sport, and you need to switch positions - it's a bit of an adjustment at first, but then you start to see the game in a whole new way. In GTA 6, controlling Lucia's perspective is like switching positions, and it makes the game feel more dynamic and exciting.
GTA 6 Lucia Caminos Guide | Story, Background, and Protagonist Details